monotask
May 11
Livid Builder Brain v2 Could Be Heart of Your Next DIY Project
http://vimeo.com/41304685

If you’re dreaming of creating your own controller from scratch, there are certain basic elements you’ll need – and a strong case for reusing, not reinventing, the wheel. There are a range of products out there that cater to you DIYers; Livid’s Builder line is certainly one of the most comprehensive. It’s a line of hardware accessories that help you piece together MIDI controllers with all the requisite knobs and buttons and sensors you might like, and its brain just got an upgrade.
The soul of any controller is the electronics and microcontroller that read all of those inputs and let them talk to a computer. And it’s that “brain” that Livid recently upgraded, with their Builder Brain v2. Messages from controls go in, messages to devices like lights go out, all via a connection to your computer that’s USB powered, class-compliant MIDI. (That means you won’t need any drivers – not on Mac, not on Windows, and not on Linux. You could even plug this into one of those Raspberry Pi devices, if you’re lucky enough to have one!) They also operate standalone with a 5V power supply.
The Brain v2 is for some seriously large and complex controllers, with support for up to 64 analog inputs, 128 Buttons, and 192 LEDs. (Fortunately, a companion board called the Omni, and connections via ribbon cables, mean that you won’t create complete spaghetti trying to do that.) In fact, it’s so powerful I’d recommend considering something simpler for less-ambitious projects, but if you’re planning a big controller, it’s tough to beat Livid’s offerings.
New in v2:
A Bus Board for easier control connections
LED support up from 48 to 192, extra circuitry for ultra-brights.
Encoders now work with LED encoder ring support, so you can make a big circle of ultra-bright lights to go around your encoder.
RGB LED support.
5V standalone power is new.

Add those features to cool extras from the original, like accelerometer and velocity-sensitive surface support and programmable MIDI settings.
CDM asks Livid’ Jay Smith to tell us what this is all about.
CDM: Who is this for?
Jay: That’s kind of a loaded question! It’s really for anyone wanting to create a class-complaint MIDI device of their own. An artist, a maker of commercial products, a musician, a visualist? With Brain version 1 we’ve seen a MIDI controlled electric mandolin, Moldover’s Mojo, and The Choppertone to name a few. We’ve also powered some other pretty sophisticated commercial devices for other companies with it, so it’s not just a DIY solution.
With v2 we’ve really expanded the functionality by adding almost any kind of control you’d want to hook up to it, and made the process of doing that much easier. If you are talking about standard MIDI controller type controls, our Omni board support thousands of configurations with just one circuit board. This isn’t just for building “controllers” in terms of software controllers either. We’ve added external power so you can use it to control analog gear and other MIDI controlled devices.
Apart from those examples, what can you build with Builder and the Brain?
Anything that has a button, LEDs, potentiometer, encoder, FSRs, accelerometers, sensors, and more. Single LEDs, RGB LEDs, and “groups” of LEDs of 6,12, or 24 can be created and controlled with one MIDI note or CC or locally controlled with an encoder or pot. As a result, inventive, designs with interesting lighting feedback are possible. VU meters driven by CCs, or a clever array of LEDS that make glyphs or patterns can be arranged with your controls to provide novel, custom feedback that would never make it on Guitar Center’s shelves, but mean something special to you. The omni board provides enough physical limitation that you can think about a “chunk” of a controller and isolates parts of your project into digestible parts, and allows you to sensibly expand and modify your control surface with only 1 brain.
Why would you choose this over another platform?
Frankly there is no other platform for controller building that is this packed with features, well documented and supported, and easy to use. Since the release of Brain v1 three years ago we’ve spent a lot of time listening to our user’s requests, thinking about the features we’d like for our own use, and developing them into a platform for others to use. We didn’t spend much time looking at what else was out there, we looked for what wasn’t and tried to fill in those gaps. When it comes to building your own device, whether for creating music, controlling lights, or something else completely, there are really only other “solutions”, not platforms, which is what we intended to create.
Who is this not for?
If you are looking for an all-in-one solution for your dream controller but don’t want to do any of the labor, this is definitely not for you. We’ve really set out to create the most comprehensive platform that has the smallest learning curve. There are some other great solutions out there, but some of them either have a big learning curve or require programming to achieve results. If you have a smaller project and don’t care about MIDI, the ability to edit, expand, and have a long terms solution, there are certainly cheaper solutions out there. We tried to make the process more streamlined, feature packed, and have taken a lot of the guesswork out of it with Brain v2. With the addition of the Bus Board we’ve added things like resistors, transistors, and chips that make the building process much easier.
Quick start video:
http://www.youtube.com/watch?feature=player_embedded&v=f9bsnWs2j8E
Find out more:http://lividinstruments.com/hardware_builder.php

Original Article

Livid Builder Brain v2 Could Be Heart of Your Next DIY Project

http://vimeo.com/41304685

If you’re dreaming of creating your own controller from scratch, there are certain basic elements you’ll need – and a strong case for reusing, not reinventing, the wheel. There are a range of products out there that cater to you DIYers; Livid’s Builder line is certainly one of the most comprehensive. It’s a line of hardware accessories that help you piece together MIDI controllers with all the requisite knobs and buttons and sensors you might like, and its brain just got an upgrade.

The soul of any controller is the electronics and microcontroller that read all of those inputs and let them talk to a computer. And it’s that “brain” that Livid recently upgraded, with their Builder Brain v2. Messages from controls go in, messages to devices like lights go out, all via a connection to your computer that’s USB powered, class-compliant MIDI. (That means you won’t need any drivers – not on Mac, not on Windows, and not on Linux. You could even plug this into one of those Raspberry Pi devices, if you’re lucky enough to have one!) They also operate standalone with a 5V power supply.

The Brain v2 is for some seriously large and complex controllers, with support for up to 64 analog inputs, 128 Buttons, and 192 LEDs. (Fortunately, a companion board called the Omni, and connections via ribbon cables, mean that you won’t create complete spaghetti trying to do that.) In fact, it’s so powerful I’d recommend considering something simpler for less-ambitious projects, but if you’re planning a big controller, it’s tough to beat Livid’s offerings.

New in v2:

  • A Bus Board for easier control connections
  • LED support up from 48 to 192, extra circuitry for ultra-brights.
  • Encoders now work with LED encoder ring support, so you can make a big circle of ultra-bright lights to go around your encoder.
  • RGB LED support.
  • 5V standalone power is new.

Add those features to cool extras from the original, like accelerometer and velocity-sensitive surface support and programmable MIDI settings.

CDM asks Livid’ Jay Smith to tell us what this is all about.

CDM: Who is this for?

Jay: That’s kind of a loaded question! It’s really for anyone wanting to create a class-complaint MIDI device of their own. An artist, a maker of commercial products, a musician, a visualist? With Brain version 1 we’ve seen a MIDI controlled electric mandolin, Moldover’s Mojo, and The Choppertone to name a few. We’ve also powered some other pretty sophisticated commercial devices for other companies with it, so it’s not just a DIY solution.

With v2 we’ve really expanded the functionality by adding almost any kind of control you’d want to hook up to it, and made the process of doing that much easier. If you are talking about standard MIDI controller type controls, our Omni board support thousands of configurations with just one circuit board. This isn’t just for building “controllers” in terms of software controllers either. We’ve added external power so you can use it to control analog gear and other MIDI controlled devices.

Apart from those examples, what can you build with Builder and the Brain?

Anything that has a button, LEDs, potentiometer, encoder, FSRs, accelerometers, sensors, and more. Single LEDs, RGB LEDs, and “groups” of LEDs of 6,12, or 24 can be created and controlled with one MIDI note or CC or locally controlled with an encoder or pot. As a result, inventive, designs with interesting lighting feedback are possible. VU meters driven by CCs, or a clever array of LEDS that make glyphs or patterns can be arranged with your controls to provide novel, custom feedback that would never make it on Guitar Center’s shelves, but mean something special to you. The omni board provides enough physical limitation that you can think about a “chunk” of a controller and isolates parts of your project into digestible parts, and allows you to sensibly expand and modify your control surface with only 1 brain.

Why would you choose this over another platform?

Frankly there is no other platform for controller building that is this packed with features, well documented and supported, and easy to use. Since the release of Brain v1 three years ago we’ve spent a lot of time listening to our user’s requests, thinking about the features we’d like for our own use, and developing them into a platform for others to use. We didn’t spend much time looking at what else was out there, we looked for what wasn’t and tried to fill in those gaps. When it comes to building your own device, whether for creating music, controlling lights, or something else completely, there are really only other “solutions”, not platforms, which is what we intended to create.

Who is this not for?

If you are looking for an all-in-one solution for your dream controller but don’t want to do any of the labor, this is definitely not for you. We’ve really set out to create the most comprehensive platform that has the smallest learning curve. There are some other great solutions out there, but some of them either have a big learning curve or require programming to achieve results. If you have a smaller project and don’t care about MIDI, the ability to edit, expand, and have a long terms solution, there are certainly cheaper solutions out there. We tried to make the process more streamlined, feature packed, and have taken a lot of the guesswork out of it with Brain v2. With the addition of the Bus Board we’ve added things like resistors, transistors, and chips that make the building process much easier.

Quick start video:

http://www.youtube.com/watch?feature=player_embedded&v=f9bsnWs2j8E

Find out more:
http://lividinstruments.com/hardware_builder.php

Jan 17

Hello

Lionel Richie 2.0. Made by Matthijs Vlot
mattatjeoorlog.nl

Aug 30

Author & Punisher 

Shot by Augie Arredondo in Tristan Shone’s Author & Punisher practice studio. Just a bit of fun on the Dub Machines in preparation for the upcoming album…more to come.

Mar 02
Radiohead “A Genre”

Radiohead is a band that is the very definition of “unclassifiable” I developed this idea of bleeding genres into each other and plotting the corresponding songs on a graph. It was by no means a mathematical undertaking and took several hours of quite enjoyable listening and debate to achieve. What you come away with is the basic idea that Radiohead in itself is its own genre, refusing to fit anywhere but inside itself.

I am aware that this graph will come under scrutiny and be the brunt of harsh remarks, but in a way, that is what it is meant to do. It is meant to be discussed. It is an ongoing work in progress and until Radiohead stops making music it will never be finished.

If you have any suggestions, remarks or thoughts on improving or altering this design I am completely open to them.

After a few more revisions I plan on trying to get some of these made.
They will be approximately 30X30 Inch silk screens.

Many thanks to my friend Art Commisso for the help.

You can view a larger version here.
You can download an even larger version here.

Dec 14

DJ Light (DJ Luz), Lima 2010

by Cinimod Studio

DJ Light is an immersive public sound and light installation that gives visitors the power to orchestrate an awe-inspiring performance of light and sound across a large public space. It was created for energy company Endesa as the cornerstone of their Christmas celebrations in Lima, Peru.

Sep 27

Copper Forest

by Nick Yulman

http://www.nysoundworks.org/copperforest.html

(Source: elephantcandy)

Sep 15

Two plants, one exposed to the music of Bob Dylan for a few weeks, the  other exposed to the music of Neil Young.  By Tony  Romano

Two plants, one exposed to the music of Bob Dylan for a few weeks, the other exposed to the music of Neil Young.  By Tony Romano

Sep 14

Robotic Opera by MIT Media Lab Professor Tod Machover.

“This creative fusion of music and technology could reposition opera as an art form that embraces innovation.” - Marc Scorca, president and CEO of Opera America

(via MIT News)

(Source: erikscholz)

Aug 12

SoundPrism

An intro to Audanika SoundPrism with an explanation of the interface and the main concepts of it.

Aug 04
Narrative 2.0 visualises music. The music  was  segmented in single channels. The channels are shown fanlike and the  lines move from the center away with the time. The angle of the line  changes according to the frequency of the channel, while the frequency  reaching a high level, the channel becomes highlighted by orange. The  visualisation should not necessarily return exact informations, even if  the arrangement and uniformity of the music can
be read. The purpose was to create even more an aesthetically responding visualisation with the music as an artist.
link…

Narrative 2.0 visualises music. The music was segmented in single channels. The channels are shown fanlike and the lines move from the center away with the time. The angle of the line changes according to the frequency of the channel, while the frequency reaching a high level, the channel becomes highlighted by orange. The visualisation should not necessarily return exact informations, even if the arrangement and uniformity of the music can

be read. The purpose was to create even more an aesthetically responding visualisation with the music as an artist.

link…

Aug 03

OK Go - This Too Shall Pass -

Rube Goldberg Machine version - Official.

Aug 02

I Am Display

is 10,000 watts of lighting goodness, composed of original, handmade electronics and some 182 lighting tubes, deployed in a 13-meter length, which debuted early this year. I’m not entirely sure I follow the designers’ intentions here:

There is a sense of inverted communication between man and this man-made machine. It is bigger than our huge screens. It is higher then us and longer than our cars. And instead of doing what we tell it to do, this display does something with us. The viewer experiences a confrontation with a light display. If the display could speak, every word it says would be shouted.

But it looks terrific, and there is a strong sense of this as a separate entity. Credits:

The I AM Display project was born as a collaboration between Valentin Heun (Germany), Sagarika Sundaram (India) and Gijs Burgmeijer (the Netherlands) during the Palomar 5 residency towards the end of 2009 in Berlin. Our common interest for information technology, art and design is what shaped this project the most.

We would like to especially thank Simon Kowalewski for his brilliant work on electronics and programming and Pippin Wigglesworth, Jessica Altenburger and Jay Cousins for doing everything in their power to help realising this project.

Here’s a behind-the-scenes interview with the creators, by Your Neighbors – the same folks who just did a lovely animation for Music Hack Day and now are associated with SoundCloud.

http://www.iamdisplay.com/

Aug 02

Calvin Harris - Humanthesizer 

Finally a synth to rival the Minimoog. What could it be? A synth made of young women in bikinis of course!

“Right now my foot’s getting painted with some of the special connective paint which is going to turn me into a sort of like human wire.” – Calvin Harris

For more info: en.wikipedia.org/wiki/Calvin_Harris